A01 · IdentityThe original presentation folderBrand exploration developed with Alan Buder and Michael Lipson.A04 · ProductThe community was graphicalUsenet, multiplayer SimCity, WizWar, chess, and the founders’ cards.A01 · Product definitionFacts and FeaturesThe broad service, including identity, communication, games, files, and creation, in its own words.A02 · FoundersThe contemporary founders sheetNames, roles, collaboration, Maxis work, and the 1992 full-time transition.A21 · Press release, June 1994“Online Gets Hip”Optigon introduces TEN as an interactive entertainment service built around participation, community, and user-shaped content.A22 · Press release, August 1994SimCity goes onlineThe Maxis and Optigon agreement and a multiplayer SimCity built for cooperation, communication, competition, and virtual community.A19 · Domain record, October 1994TEN.NET was set up by Optigon InteractiveOptigon Interactive, led by Daniel Goldman and Janice Linden-Reed, established TEN.NET in 1994.