Total Entertainment Network

TEN was launched
in 1994 by
Optigon Interactiveby a team dedicated to online community and games

Optigon put multiplayer SimCity online in 1994. In 1995, TEN brought WizWar, Descent, and most two-player games online. Quake followed in 1996, with TEN adding rankings, events, and professional competition.

1994
SimCity Online
1995
WizWar, Descent + two-player games
1996
Quake on TEN

The history

People, games,
and turning points.

Follow TEN from its Optigon origins through the people who built it, the games they brought online, and the company’s changing direction.

01

Origins

The Inner Circle, Epic, Optigon, multiplayer SimCity, and the original ambition for online community.

Read Origins

02

People

The founders, builders, community leaders, business team, investors, and the struggle for control.

Meet the team

03

Games

WizWar, Descent, Duke Nukem 3D, Quake, rankings, tournaments, and professional competition.

Explore the games

04

Timeline

From Goldman’s 1983 BBS to TEN’s 1994 launch, the Outland acquisition, Quake, and Pogo.

Follow the timeline

05

Artifacts

Original product sheets, founders’ profiles, interface screens, and the TEN.NET record.

View the artifacts

06

Early Artifacts

Optigon’s 1994 announcements introducing TEN and the online debut of multiplayer SimCity.

Read the original releases

07

Press

Contemporary reporting on Optigon, TEN, Daniel Goldman, Janice Linden-Reed, and SimCity Online.

Read the coverage